STEAM Program
A dynamic educational initiative originated in the United States, crafted to provide children aged 5 to 8 with a robust platform for thriving in the realms of Science, Technology, Engineering, Arts, and Math (STEAM). Originating from the innovative Playnovate curriculum, our program serves as the essential building blocks to help children not only understand but innovate in our increasingly complex world.
Unleashing Potential through STEAM Exploration
Individualized intervention plans catered to younger children with special learning needs for mastering age-appropriate self-help skills (dressing, feeding, toileting training) and basic pre-academic skills (pre-writing, class participation).”
Curriculum development
process design
Curriculum development process design
How It Works:
1. Building Blocks of Understanding:
Each lesson serves as a crucial building block, unravelling the complexities of the world and highlighting the interrelationships within STEAM.
Key design elements in the Playnovate curriculum include:
- Inquiry-based learning to develop 21st Century skills
- Constructing models and prototypes
- Crafting evidence-based solutions
- Embracing persistence and learning from failure
- Assessing the implications of solutions
- Fostering effective teamwork
- Clear communication skills development
2. Learning Like Innovators:
Children are encouraged to explore and discover as problem-solvers, understanding issues within a contextual framework.
Our approach empowers them to:
- Envision multiple solutions
- Innovate processes, methods, and designs
- Utilize systems thinking
- Apply the STEAM framework to real-world problem-solving
3. Design Thinking Perspective:
Our lessons emphasize a design thinking perspective, enabling children to approach challenges with creativity, empathy, and practicality.
4. Developmentally Aligned Lessons:
Lessons are meticulously designed, considering developmental age levels. We anchor our curriculum to the latest neuroscience research, ensuring an educational experience that aligns with how young minds think and learn.
5. Acknowledging Uniqueness:
Each student is celebrated for their unique abilities, knowledge, and challenges. Our program is tailored to accommodate diverse learning styles, ensuring that every child can thrive in their own way.
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The Program
Age Level | Lessons Objective | Program Highlight | Lesson Duration |
Level 1: 4-5 years old | Cultivate STEAM interests and stimulate curiosity in respective subjects |
| 16 lessons per level 1.5 hours Once a week |
Level 2: 6-7 years old | Building concepts and knowledge in respective subjects | ||
Level 3: 7-8 years old | Connect knowledge built to the real-world context and brainstorm for innovative solutions |
Intakes
Intakes | Month | Levels |
1 | March | 1-3 |
2 | July | 1-3 |
3 | October | 1-3 |